+ Beefy – It packs a very comfortable eHP #, as well as mitigation, allowing it to function in Hardcore very well. This will help you to determine if this is the right build is for you! PROS In this section, I will outline the pros, cons, and general playstyle. Do note that the video might be outdated in terms of information, and you should always refer to this guide to make sure you have the updated information. The build also lacks some single-target damage, which can make things quite difficult if you don’t have some halfway decent gear equipped.īelow, you can see the build in action from my YouTube guide. The Death’s Oath body armor can be really difficult to color, which can turn expensive very fast. However, I wouldn’t recommend starting with this build unless you have proper experience with the game. Since the build is completely designed around a very specific unique item it can work as a league-starter, but it will obviously require a small investment to obtain the Death’s Oath body armor. As expected, this build plays similarly to one built around Righteous Fire, just with chaos damage rather than fire. We are leaving it up as a reference and it might be revived in a later patch.ĭeath's Oath grants a skill called Death’s Aura which deals chaos damage over time to enemies within a radius while also dealing self-inflicting chaos damage whenever you kill an enemy. ASCENDANCY, BANDIT & PANTHEON RECOMMENDATIONSĭue to the latest balancing changes, we do not recommend playing this build anymore, as it does not meet the high standards we apply to our guides in terms of fun and performance.Ascendancy, Bandits, and Pantheon Powers.i'm not sure there is a singleplayer meta. If you just want to know the current meta for every class for singleplayer maybe google for kf2 meta 2021. Use arc generator to kill the boss (secondary fire only), use healing nades or even 501 nades or hemoclobber to heal yourself, in case you use hemoclobber don't forget to use it not just for healing also to block attacks. + its one of the safest options for bosses in singleplayer. While not as good in every job as the dedicated class its a very good alrounder. Use what suits you the most.ĥth place and last i will write about is survivalist. There is a meta louadout but gunslinger is pretty well balanced in terms of weapons. Why? You are fast and with rack em up and fast reload you will kill everything very fast. I prefer higher weapons damage over higher capacity so bring the heat is my lv5 perk. Groundfire and heatwave are most important perks here. + Spitfire, drangonsbreath, Huskcannon and helios are 4 extreme strong weapons. Why is it firebug: Because of the nades, through them directly below you and kill everything around and even interrupt scrakes. The 3rd spot for easy singleplayer is firebug for me. Incision, healththrower, 401, 301 are all strong weapons for singleplayer medics.įor bosses i recommend incision and/or hemogoblin (debuff). Next easy to go class in singleplayer is medic.įor singleplayer use right side only perks and weapons you feel comfortable with. I prefer playing with berserk rage and 200 hp. Tbh, there is not much you can do wrong as zerk in singleplayer. Use hemoclobber to heal yourself, use vlad to decap big ones. The easy class to survive everything is Zerk, If you backup yourself with a caulk and these weapons, you can take on anything the game throws at you. Medic has 3 auto weapons and is good for trash too.įirebug can own biggies with Husk canon and microwave weapons. You want to be a medic but take on biggies and own gorefiends? Get Hemo and/or medshotty 201. You want to trash as a demo because no one does but also take on Fleshpounds? Get M16, fill your dinamite stick or just get C4. You want to take care of trash because you're the only trasher perk in the match? get 3 light smgs and fast reload perk (mp7, mp5, any 5 weight smg, specially p90, or mac). As SWAT You want to kill fast scrakes but take care of trash? Go for a pair of hard hitting smgs (UPM, HRG vlad, Vector). All classes can get distinctive builds with different objectives. With a bad team you will fail anyway (or have to watch the zerk/medic kill the last 250 zeds over 30 minutes alone, what's even bigger fail if you ask me^^). With a strong team you don't need best possible loadout to survive HoE. What is it you team needs most and fill the gap ) Think about how you can contribute to the team. a teamoriented commando is more worth with m16 & stoner as a singleplayer commando with meta (FN Fal, 401). Originally posted by Serious:It's more important how you work together with your team.Į.g.
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